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Apple patent is for ‘digital paper’ to be used with the upcoming Imaginative and prescient Professional – Apple World As we speak


Apple has been granted a patent (quantity 11,328,497) for “digital paper.” It includes a visible illustration of, nicely, paper in 3D kind on the upcoming Apple Imaginative and prescient Professional.

The US$3,499 (and up) Imaginative and prescient Professional was previewed at June’s Apple Worldwide Developer Convention. Nonetheless, it gained’t be accessible till early 2024 — after which, apparently, solely in restricted portions.

Concerning the patent

Within the patent submitting, Apple notes that beforehand accessible computer-generated actuality (CGR) experiences, 2D digital content material and stereoscopic (or 3D) digital content material are usually displayed in accordance with one set of world coordinates characterizing a consumer CGR surroundings. In flip, the vary of show and consumer interplay prospects related to each 2D and stereoscopic digital content material are restricted to rendering and displaying the digital content material based mostly on the set of world coordinates characterizing the consumer CGR surroundings. 

On the subject of paper, Apple needs you to have the ability to use it in a CGR surroundings a lot as you’ll in the true world. In different phrases, you’ll be capable to bend, fold, flip, and crumple it.

Apple has already been granted one patent (quantity 11,328,497) for “digital paper.”

Abstract of the patent

Right here’s Apple’s summary of the patent submitting: “In a single embodiment, a technique of intermingling stereoscopic and conforming digital content material to a bounded floor is carried out at a tool that features a number of processors, non-transitory reminiscence, and a number of shows. The tactic contains displaying a bounded floor inside a local consumer computer-generated actuality (CGR) surroundings, whereby the bounded floor is displayed based mostly on a primary set of world coordinates characterizing the native consumer CGR surroundings. 

“The tactic additional contains displaying a primary stereoscopic digital object inside a fringe of a primary facet of the bounded floor, whereby the primary stereoscopic digital object is displayed in accordance with a second set of world coordinates that’s totally different from the primary set of world coordinates characterizing the native consumer CGR surroundings.”

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